Ken Huang portrait

About

Making games now,
after a long time
on the web.

I'm Ken, based in Taipei. I spent years in product design and frontend, and somewhere along the way I started caring more and more about games.

That older work still shapes how I build: clear systems, good pacing, and playful details that earn their place.

Timeline

Now

Building indie games

Small systems, toy-like worlds, readable feedback, and better game feel one loop at a time.

2022 — now

Staff Frontend Developer at TXOne Networks

Still shipping product work, but game development has become the main creative direction.

2017 — 2022

Shopee, fintech, product systems

A long stretch of design, frontend, experiments, systems, and learning how products actually hold together.

2010 — 2017

Early web and product years

A mixed education across commerce, platforms, service design, and building things that had to work in the real world.

2010 — 2017

Before that

Curious about interfaces, making on the internet, and how small details change how something feels.

50+ mentees, 20+ countries visited, an 800km Camino, and a long-running habit of learning by making. Games are the latest chapter, but probably not the last one.