
About
Making games now,
after a long time
on the web.
I'm Ken, based in Taipei. I spent years in product design and frontend, and somewhere along the way I started caring more and more about games.
That older work still shapes how I build: clear systems, good pacing, and playful details that earn their place.
Timeline
Now
Building indie games
Small systems, toy-like worlds, readable feedback, and better game feel one loop at a time.
2022 — now
Staff Frontend Developer at TXOne Networks
Still shipping product work, but game development has become the main creative direction.
2017 — 2022
Shopee, fintech, product systems
A long stretch of design, frontend, experiments, systems, and learning how products actually hold together.
2010 — 2017
Early web and product years
A mixed education across commerce, platforms, service design, and building things that had to work in the real world.
2010 — 2017
Before that
Curious about interfaces, making on the internet, and how small details change how something feels.